**Goal:**
I want to calibrate and rectify my Zed camera. The input video feed leads to some complications. However, this method produces fewer headaches than buying a new computer which contains an NVIDIA GPU just for the sake of using the proprietary software (which may or may not allow of the end goal). For now, all I want to do is calibrate my camera so I can start estimating sizes and distances of (first known, then unknown) objects.
For reference, this is what the Zed camera's video looks like:

FIG. 1 - Raw image from Zed Camera.
I figured out a quick-and-dirty method of splitting the video feed. Generally:
cap = cv2.VideoCapture(1) # video sourced from Zed camera
while(True):
# Capture frame-by-frame
ret, frame = cap.read()
# partition video
vidL = frame[0:1080, 0:1280] # left camera
vidR = frame[0:1080, 1281:2560] # right camera
The resulting images look like this:

FIG 2. - Left image from Zed camera.

FIG 3. - Right image from Zed Camera.
My code is adapted from this [source](https://github.com/abidrahmank/OpenCV-Python/blob/master/Other_Examples/camera_calibration.py) . It runs a calibration and rectification of a camera with live video feed. I tested it before I made any changes and it worked, albeit with some odd results. (It partially rectified a section of the image.)
#!usr/bin/python
import cv, cv2, time, sys
import numpy as np
#n_boards=0 #no of boards
#board_w=int(sys.argv[1]) # number of horizontal corners
#board_h=int(sys.argv[2]) # number of vertical corners
#n_boards=int(sys.argv[3])
#board_n=board_w*board_h # no of total corners
#board_sz=(board_w,board_h) #size of board
n_boards=0 #no of boards
board_w=(9) # number of horizontal corners
board_h=(6) # number of vertical corners
n_boards=1
board_n=board_w*board_h # no of total corners
board_sz=(board_w,board_h) #size of board
# creation of memory storages
# Left
image_pointsL=cv.CreateMat(n_boards*board_n,2,cv.CV_32FC1)
object_pointsL=cv.CreateMat(n_boards*board_n,3,cv.CV_32FC1)
point_countsL=cv.CreateMat(n_boards,1,cv.CV_32SC1)
intrinsic_matrixL=cv.CreateMat(3,3,cv.CV_32FC1)
distortion_coefficient_L=cv.CreateMat(5,1,cv.CV_32FC1)
# Right
image_pointsR=cv.CreateMat(n_boards*board_n,2,cv.CV_32FC1)
object_pointsR=cv.CreateMat(n_boards*board_n,3,cv.CV_32FC1)
point_countsR=cv.CreateMat(n_boards,1,cv.CV_32SC1)
intrinsic_matrixR=cv.CreateMat(3,3,cv.CV_32FC1)
distortion_coefficient_R=cv.CreateMat(5,1,cv.CV_32FC1)
# capture frames of specified properties and modification of matrix values
i=0
y=0
z=0 # to print number of frames
successes=0
# Capture video from camera
capture = cv2.VideoCapture(1) # 1 references Zed camera, cange as necessary
# partition video
while(successes
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